THREE.JS · PROCEDURAL MAZE · SINGLE PLAYER
Space 3D Single
Explore a randomly generated space maze, find the signal at the end of the level and destroy the boss guarding the next portal.
SOLVABLE MAZE
ENDLESS LEVELS
SCALING BOSSES
AUTO ECO MODE
Generating maze…
Building the level and boss.
LEVEL
1
ECO
W/S thrust
A/D turn
SHIFT boost
SPACE shoot straight ahead · tablet: FIRE
EXPLORATION
01Procedural maze
A perfect maze is built by randomized traversal, then the farthest reachable cell becomes the boss arena.
023D combat
The ship keeps inertia, lasers collide with walls and each boss type uses a different firing pattern.
03Endless progression
Maze size and boss durability scale progressively without a fixed list of handcrafted levels.