Accessibility · text adventure · speech synthesis · voice commands
Numbered Paragraph Voice RPG
A complex old-book-style RPG with 10 independent scenarios. Win at least 7 scenarios to unlock the super final scenario.
Play by reading, listening, typing, or speaking. For voice play, say the wake word game, then say a visible option number, for example game one, game two, or game three. You can also say game, wait for the command window, then say commands like backpack, statistics, journal, map, read, save, and help.
Prototype RPG Revision 12
The Numbered Citadel
A fantasy RPG in the style of numbered adventure books. It now includes 10 side scenarios. Succeed at 7 of them to unlock the super big final scenario.
Voice and text commands
Microphone mode uses the easy wake word game. Say game one, game backpack, or say game and then speak your command within the three-second command window. This avoids random fragments such as one one being treated as real input. Long navigation commands are still best typed.
Speech recognition works best in Google Chrome on HTTPS. Edge is a fallback, but recognition quality may be lower. Use typed commands if the browser does not expose speech recognition.
Complex systems included
- Ten scenario structure: solve short missions, count victories, and unlock the super final scenario after 7 successes.
- Numbered paragraph navigation with wake-word voice play, short voice commands, and full typed-command fallback.
- Backpack, gold, item use, conditional choices, and inventory gates.
- Character statistics: HP, focus, strength, mind, stealth, presence, armor, XP, level, gold, and turns.
- Skill checks with dice rolls, success paragraphs, failure paragraphs, damage, XP, and flag changes.
- Combat converted into numbered voice options: 1 attack, 2 defend, 3 focus attack.
- Journal, discovered map list, auto-save/local save, speech output, and speech recognition input.